Turn-Based Military Defense Strategy

War Footing Wiki

Command a nation's defense in War Footing, a turn-based military strategy game. Manage budgets, procure equipment, train your forces, and prepare for invasion across challenging scenarios.

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8 Scenarios180+ Equipment Types83% Positive ReviewsOct 15, 2026 Release Date

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War Footing Procurement Contracts: Deals, Licensing & Production

Procurement Contracts: Deals, Licensing & Production

Navigate War Footing procurement contracts with this guide to foreign arms deals, domestic licensing, delivery schedules, and industrial capacity management.

War Footing Munitions: Supply Tracking and System Mechanics

Munitions: Supply Tracking and System Mechanics

War Footing munitions are not tracked as separate inventory items. See how the game handles equipment procurement, unit firepower, and combat resolution.

War Footing Unit Training Guide: XP, Facilities, and Doctrines

Unit Training Guide: XP, Facilities, and Doctrines

Learn how War Footing unit training works, from Training Center XP rates and Level 4 specializations to readiness recovery and doctrine synergy.

War Footing Foreign Suppliers: Guide to Arms and Licensing

Foreign Suppliers: Guide to Arms and Licensing

Manage War Footing foreign suppliers across Western, Eastern, and Neutral blocs to license weapons, run arms deals, and secure hardware before invasion.

War Footing scenarios: Full List of All 8 Scenarios and Modes

War Footing scenarios: Full List of All 8 Scenarios and Modes

War Footing scenarios test your defense procurement across 8 distinct missions. Review the full scenario list, confirmed mechanics, and difficulty setups.

War Footing unit readiness: Mechanics, Penalties, and Recovery

War Footing unit readiness: Mechanics, Penalties, and Recovery

War Footing unit readiness dictates combat effectiveness. This guide explains transport caps, relocation penalties, equipment impacts, and recovery tactics.

War Footing Equipment List: Weapons and Procurement Guide

Equipment List: Weapons and Procurement Guide

This War Footing equipment list covers verified stats, weapons, armor, aircraft, and procurement mechanics across Western, Eastern, and Neutral blocs.

War Footing hard mode: How to Beat Cold War Gone Hot

War Footing hard mode: How to Beat Cold War Gone Hot

Tackle War Footing hard mode with player-tested unit compositions and defense strategies for the Cold War Gone Hot scenario.

War Footing Political Stability Guide: Sliders and Conscription

Political Stability Guide: Sliders and Conscription

War Footing political stability dictates your mobilization budget and recruit pools. Learn how Homefront sliders, conscription, and medevac affect it.

War Footing: Prepared Defenses Doctrine & Setup Guide

Prepared Defenses Doctrine & Setup Guide

The Prepared Defenses doctrine in War Footing grants +15% infantry defense and +15% artillery soft attack after a 6-turn transition period.

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Guides & References

War Footing Demo: Free Download, Features, and Strategy Guide

Demo: Free Download, Features, and Strategy Guide

Download the free War Footing demo on Steam. Check system requirements, scenario limits, economy mechanics, and essential operational defense tips.

War Footing Steam: Release Details, Demo, Price, and PC Specs

Steam: Release Details, Demo, Price, and PC Specs

War Footing Steam details cover the October 15, 2026 launch, free demo access, $11.99 pricing, system requirements, and post-release roadmap updates.

War Footing Beginner Guide: First Turns, Budgets, and Defense

Beginner Guide: First Turns, Budgets, and Defense

War Footing beginner guide covering the weekly turn loop, defense budgeting, procurement trade-offs, unit readiness, and pre-invasion mobilization.

War Footing Center Defense Guide: Holding Capital and Flanks

Center Defense Guide: Holding Capital and Flanks

War Footing center defense strategies rely on core victory rules requiring the capital to hold. See sector deployment, logistics, and lane management.

War Footing Combat Mechanics: Sector Phases and Battle Systems

Combat Mechanics: Sector Phases and Battle Systems

War Footing combat mechanics resolve battles across multi-phase sector clashes. Learn how penetration, air support, and readiness dictate battle outcomes.

War Footing hard mode: How to Beat Cold War Gone Hot

War Footing hard mode: How to Beat Cold War Gone Hot

Tackle War Footing hard mode with player-tested unit compositions and defense strategies for the Cold War Gone Hot scenario.

War Footing scenarios: Full List of All 8 Scenarios and Modes

War Footing scenarios: Full List of All 8 Scenarios and Modes

War Footing scenarios test your defense procurement across 8 distinct missions. Review the full scenario list, confirmed mechanics, and difficulty setups.

War Footing Air Defense Systems: SAMs and MANPADS Guide

Air Defense Systems: SAMs and MANPADS Guide

War Footing air defense systems explained. Compare SAM batteries, MANPADS, and fighters to counter enemy strikes, protect armor, and hold sectors.

War Footing Domestic Industry: Production and Licensing Guide

Domestic Industry: Production and Licensing Guide

Maximize your War Footing domestic industry capacity, optimize production queues, and learn when to license equipment versus buying off the market.

War Footing Equipment Disposal: Can You Sell Surplus Gear?

Equipment Disposal: Can You Sell Surplus Gear?

Learn how War Footing equipment disposal works, whether you can sell surplus inventory, and what options exist for obsolete starting vehicles.

War Footing Equipment List: Weapons and Procurement Guide

Equipment List: Weapons and Procurement Guide

This War Footing equipment list covers verified stats, weapons, armor, aircraft, and procurement mechanics across Western, Eastern, and Neutral blocs.

War Footing Foreign Suppliers: Guide to Arms and Licensing

Foreign Suppliers: Guide to Arms and Licensing

Manage War Footing foreign suppliers across Western, Eastern, and Neutral blocs to license weapons, run arms deals, and secure hardware before invasion.

War Footing Munitions: Supply Tracking and System Mechanics

Munitions: Supply Tracking and System Mechanics

War Footing munitions are not tracked as separate inventory items. See how the game handles equipment procurement, unit firepower, and combat resolution.

War Footing Procurement Contracts: Deals, Licensing & Production

Procurement Contracts: Deals, Licensing & Production

Navigate War Footing procurement contracts with this guide to foreign arms deals, domestic licensing, delivery schedules, and industrial capacity management.

War Footing Mechanized Units: Templates, Costs, and Viability

Mechanized Units: Templates, Costs, and Viability

War Footing mechanized units offer high firepower but demand steep equipment and recovery costs. Here is how mechanized formations compare and perform.

War Footing Tanks: Armor Mechanics and Force Building Guide

Tanks: Armor Mechanics and Force Building Guide

War Footing tanks guide detailing armor mechanics, hard attack penetration, production trade-offs, and how tanks compare to infantry and IFVs.

War Footing Unit Deployment: Rules, Sectors, and Readiness Guide

Unit Deployment: Rules, Sectors, and Readiness Guide

Master War Footing unit deployment across sectors. Learn readiness penalties, defensive entrenchment, air missions, and operational front rules.

War Footing unit readiness: Mechanics, Penalties, and Recovery

War Footing unit readiness: Mechanics, Penalties, and Recovery

War Footing unit readiness dictates combat effectiveness. This guide explains transport caps, relocation penalties, equipment impacts, and recovery tactics.

War Footing Unit Training Guide: XP, Facilities, and Doctrines

Unit Training Guide: XP, Facilities, and Doctrines

Learn how War Footing unit training works, from Training Center XP rates and Level 4 specializations to readiness recovery and doctrine synergy.

War Footing Combined Arms: Synergies & Force Mixes

Combined Arms: Synergies & Force Mixes

War Footing combined arms rewards mixing infantry, armor, artillery, and air defense to protect sectors and survive invasion combat.

War Footing Mass Assault Doctrine Guide and Transition Strategy

Mass Assault Doctrine Guide and Transition Strategy

In War Footing, mass assault grants +20% production capacity and faster troop training. Maximize pre-war buildup before swapping to combat doctrines.

War Footing: Prepared Defenses Doctrine & Setup Guide

Prepared Defenses Doctrine & Setup Guide

The Prepared Defenses doctrine in War Footing grants +15% infantry defense and +15% artillery soft attack after a 6-turn transition period.

War Footing Budget Management: Allocation and Economy Guide

Budget Management: Allocation and Economy Guide

Master War Footing budget management with proven strategies for split allocations, industrial investment, arms deals, and political stability.

War Footing Diplomacy Guide: Blocs, Envoys, and Arms Deals

Diplomacy Guide: Blocs, Envoys, and Arms Deals

Master War Footing diplomacy with this detailed breakdown of envoys, bloc relations, trade markups, arms deals, and licensing rules.

War Footing Political Stability Guide: Sliders and Conscription

Political Stability Guide: Sliders and Conscription

War Footing political stability dictates your mobilization budget and recruit pools. Learn how Homefront sliders, conscription, and medevac affect it.

War Footing Playthrough: Complete Defense Procurement Strategy

Playthrough: Complete Defense Procurement Strategy

Execute a winning War Footing playthrough by mastering pre-war procurement, factory licensing, logistics staffing, and three-lane defense management.

War Footing Preview: Defense Ministry Mechanics

Preview: Defense Ministry Mechanics

War Footing shifts wargaming to defense procurement and strategic planning. Here is our hands-on preview of mechanics, scenarios, and combat.


The Game at a Glance

What is War Footing?

War Footing is a turn-based defense procurement simulation developed and published by Strategist's Den Games. Players take on the role of a national Minister of Defense tasked with managing state budgets, securing foreign and domestic weapons contracts, training military recruits, and deploying formations to safeguard their country's independence ahead of an impending invasion.

Each standard run unfolds across weekly preparation turns where players balance four strategic expenditure priorities and structure armed forces across three border lanes. When hostilities erupt, combat resolves automatically sector by sector across sequential tactical phases, evaluating combined-arms balance, force readiness, entrenchment, and equipment quality.

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Developer
Strategist's Den Games
Platform
Windows PC
Genre
Strategy
Scenarios
8
Equipment Types
180+
Positive Reviews
83%
Release Date
Oct 15, 2026

Choose Your Topic

Find Your Next Guide

From your first weekly turn to equipment procurement and sector defense, choose the topic you need.

01

Beginner Guide

Learn the weekly turn cycle: manage your defense budget, source equipment, train units, and assign your forces before invasion begins. Political stability and diplomatic obligations compete with military spending as you prepare your country's defenses.

1

Check available cash reserves, recurring weekly income, intelligence alerts on enemy axes, and domestic political stability.

2

Ensure projected operating expenses, maintenance, and future arms deal installment payments do not exceed weekly revenue.

3

Contract foreign supplier hardware or license gear for domestic factories while forming combat units across active facilities.

More details
4

Position trained formations across northern, central, or southern border sectors before confirming choices to end the weekly turn.

Read the full guide
02

Equipment and Procurement

Explore over 180 equipment types, including small arms, armor, artillery, aircraft, and air defense systems, with different costs, capabilities, and availability. Foreign suppliers and domestic industry provide equipment for formations ranging from companies to brigades.

Direct Spot Purchases

Instant market deliveries resolve sudden hardware deficits at full price but provide no diplomatic relationship bonuses.

Multi-Turn Arms Deals

Scheduled contracts deliver foreign arms over 5 to 15 turns at a discount and build diplomatic relations with the exporting nation.

Domestic Licensed Manufacturing

One-time blueprint fees unlock indigenous production runs that cut equipment acquisition costs by roughly 50 percent.

More details
Air Defense Layers

Dedicated surface-to-air missile batteries provide regional sector cover while man-portable systems give local battalion protection.

Read the full guide
03

Combat and Deployment Guide

Understand how readiness, doctrine, equipment quality, combined arms, and deployment affect battles resolved sector by sector each week. The battle tally adds armor penetration and soft attack comparisons, while the battle map tutorial explains sectors and victory conditions.

1

Sector surface-to-air missile batteries check coverage percentages to detect and engage hostile aircraft before ground strikes hit.

2

Assigned interceptors contest the skies before surviving combat strike craft deliver ground bombardments against frontline formations.

3

Artillery batteries soften defenses before tanks and armored fighting vehicles clash directly using hard attack penetration values.

More details
4

Residual infantry battalions engage in close soft-attack attrition to decide whether defensive sectors hold or yield ground.

Read the full guide
04

Scenarios

Discover scenarios including Cold War Gone Hot, Iron Curtain, Force Modernization, Industrial Giant, and Air Menace. Industrial Giant starts with almost no equipment or units but substantial production capacity, making income and equipment licensing central to its challenge.

Force Modernization

Restructure a legacy military force stocked with baseline Soviet trucks and outdated equipment against an escalating enemy army.

Industrial Giant

Start with virtually no standing combat units but leverage massive domestic factory capacity to arm formations before invasion.

Iron Curtain

Defend thin border sectors against an imminent, heavily mechanized hostile armor offensive by fielding anti-tank solutions.

More details
Cold War Escalation

Defend against an all-out multi-sector invasion threatening the capital across standard difficulty and a dedicated hard mode.

Read the full guide
05

Demo and System Requirements

Try the Steam demo, which is limited to one scenario, before purchasing the full game. Minimum requirements include Windows 10 64-bit, a dual-core 2.0 GHz processor, 4 GB RAM, integrated graphics, and 500 MB of storage.

Operating System Requirements

War Footing runs on 64-bit Windows 10 with a dual-core 2.0 GHz processor and integrated graphics hardware.

Storage and Memory

The simulation needs 4 GB of system RAM and requires only 500 MB of available hard drive storage space.

Free Demo Scope

The Steam demo provides an accelerated single-scenario run featuring full turn mechanics and updated economy balancing.

Read the full guide
06

Patch Notes

Follow official balance changes, bug fixes, and interface improvements, including the V1.0.1 changes to arms-deal relationship bonuses. Linux players experiencing interface issues can enable compatibility mode in settings and restart the game, as described in the developer's update.

Hotfix V1.0.1

Added a Linux compatibility mode, enabled unit renaming, fixed tooltip scaling, and raised diplomatic deal thresholds to 2 million.

Free Update V1.1

Scheduled for late Q4 2026 to add community balancing adjustments, a new scenario, and at least one new gameplay mechanic.

Future Expansion Plans

Upcoming downloadable content plans introduce three foreign nations alongside at least three brand-new playable scenarios.

Read the full guide

Quick Answers

Frequently Asked Questions

What platforms is War Footing available on?

War Footing is officially available on PC for 64-bit Windows 10 through Steam. It is not available on Mac or consoles.

Does War Footing include a standalone demo?

Yes, a free standalone demo is accessible on Steam featuring an accelerated single scenario to test mechanics and hardware compatibility.

Can players sell or scrap surplus military equipment in War Footing?

No, War Footing does not have an in-game mechanic to sell, scrap, or delete obsolete military equipment from national inventory.

Are munitions and ammunition tracked separately in War Footing?

No, War Footing abstracts munitions directly into complete equipment platforms and overall formation readiness rather than tracking discrete shell or missile reserves.

Which scenario features an official hard mode in War Footing?

Cold War Gone Hot is the only scenario in War Footing with an official hard mode variant, which awards its own dedicated Steam achievement.

What causes an immediate campaign defeat in War Footing?

A campaign in War Footing is lost immediately if domestic political stability drops to zero, if the central capital sector falls, or if both northern and southern flank sectors are lost simultaneously.

Where will you start?

Learn the basics, compare equipment procurement options, or plan your unit training and deployment.

War Footing · Platform: Windows PC · Developer: Strategist's Den Games

Keep exploring

War Footing Unit Training Guide: XP, Facilities, and Doctrines

Unit Training Guide: XP, Facilities, and Doctrines

Learn how War Footing unit training works, from Training Center XP rates and Level 4 specializations to readiness recovery and doctrine synergy.

War Footing Tanks: Armor Mechanics and Force Building Guide

Tanks: Armor Mechanics and Force Building Guide

War Footing tanks guide detailing armor mechanics, hard attack penetration, production trade-offs, and how tanks compare to infantry and IFVs.

War Footing Domestic Industry: Production and Licensing Guide

Domestic Industry: Production and Licensing Guide

Maximize your War Footing domestic industry capacity, optimize production queues, and learn when to license equipment versus buying off the market.

War Footing Preview: Defense Ministry Mechanics

Preview: Defense Ministry Mechanics

War Footing shifts wargaming to defense procurement and strategic planning. Here is our hands-on preview of mechanics, scenarios, and combat.

War Footing Foreign Suppliers: Guide to Arms and Licensing

Foreign Suppliers: Guide to Arms and Licensing

Manage War Footing foreign suppliers across Western, Eastern, and Neutral blocs to license weapons, run arms deals, and secure hardware before invasion.

War Footing Mechanized Units: Templates, Costs, and Viability

Mechanized Units: Templates, Costs, and Viability

War Footing mechanized units offer high firepower but demand steep equipment and recovery costs. Here is how mechanized formations compare and perform.

War Footing Munitions: Supply Tracking and System Mechanics

Munitions: Supply Tracking and System Mechanics

War Footing munitions are not tracked as separate inventory items. See how the game handles equipment procurement, unit firepower, and combat resolution.

War Footing Mass Assault Doctrine Guide and Transition Strategy

Mass Assault Doctrine Guide and Transition Strategy

In War Footing, mass assault grants +20% production capacity and faster troop training. Maximize pre-war buildup before swapping to combat doctrines.

War Footing: Prepared Defenses Doctrine & Setup Guide

Prepared Defenses Doctrine & Setup Guide

The Prepared Defenses doctrine in War Footing grants +15% infantry defense and +15% artillery soft attack after a 6-turn transition period.

War Footing Budget Management: Allocation and Economy Guide

Budget Management: Allocation and Economy Guide

Master War Footing budget management with proven strategies for split allocations, industrial investment, arms deals, and political stability.